Description
NOTICE: Requires the base game This War of Mine in order to play. Activation key must be used on a valid Steam account. Requires an internet connection.
About the game
‘The Last Broadcast’ is the second installment in the series of This War of Mine: Stories. Based on the idea by highly talented Meg Jayanth (80 Days) this episode explores the role of truth in a time of despair.
This long-awaited DLC introduces a completely new scenario, along with new gameplay mechanics, playable civilians and multiple endings, significantly surpassing in scale first episode in the series, This War of Mine: Stories – Father’s Promise.
As a radio-operator broadcasting in a war-torn city, face the dilemma of whether there is a line beyond which the truth can be sacrificed. As Ira Glass once said: ‘In radio you have two tools. Sound and silence.’
system requirements
Windows – Minimum
- OS: Windows 7,8 or 10
- Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
- Memory: 2 MB RAM
- Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
- Sound Card: DirectX compatible
Windows – Recommended
- OS: Windows 7,8 or 10
- Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
- Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
- DirectX: Version 9.0
- Sound Card: DirectX compatible
Mac – Minimum
- OS: 10.6
- Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
- Memory: 2 MB RAM
- Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
- Sound Card: Integrated
Mac – Recommended
- OS: 10.6
- Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
- Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
- Sound Card: Integrated
Linux – Minimum
- OS: Ubuntu 12.04
- Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
- Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
Linux – Recommended
- OS: Ubuntu 14.04
- Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
- Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0